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It appears that when running game-ci/[email protected] that the Unity instance will start generating files while the working directory is still in /github/workspace/. This causes game-ci/unity-builder@v4 to fail as there are dozens of files that have been generated and it makes the branch dirty. Adding allowDirtyBuild: truedoes allow the app to build successfully though. As per your documentation, this is not a great solution, however.
Bug description
It appears that when running
game-ci/[email protected]
that the Unity instance will start generating files while the working directory is still in/github/workspace/
. This causesgame-ci/unity-builder@v4
to fail as there are dozens of files that have been generated and it makes the branch dirty. AddingallowDirtyBuild: true
does allow the app to build successfully though. As per your documentation, this is not a great solution, however.How to reproduce
Note: This is using a professional license.
This is what my github workflow contains:
game-ci/unity-activate
Should be able to run without dirtying the branch.Additional details
I'm a little hesitant to share the full logs of the action as I'm unsure if it contains some sensitive information, but I will send some snippets:
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