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Issue: 🐛Bug report | Crash if node selected when modifying primitive mesh #116

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stevenlabelle opened this issue Oct 17, 2024 · 1 comment

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@stevenlabelle
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Description: FBS will crash if a node is selected on a primitive (non-editable mesh) when the mesh parameters are changed.
Version: Dev version 2.7.0.5625a215a

To reproduce:

  1. Open a new model and create a primitive mesh (e.g., cube).
  2. Generate a primitive mesh.
  3. Select a node on the mesh.
  4. Modify the parameters for the mesh (Nx, Ny, etc.) then click apply. The model will crash.
@stevenlabelle
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This also occurs for element, face, and edge selections.

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