-
Notifications
You must be signed in to change notification settings - Fork 1
/
Copy pathclock.c
203 lines (176 loc) · 3.21 KB
/
clock.c
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
/*
* bcm2835 timers
* System timers run at 1MHz (timers 1 and 2 are used by GPU)
* ARM timer usually runs at 250MHz (may be slower in low power modes)
* Cycle counter runs at 700MHz (unless overclocked)
* All are free-running up-counters
*
* Use system timer 3 (64 bits) for hzclock interrupts and fastticks
* Use ARM timer (32 bits) for perfticks
* Use ARM timer to force immediate interrupt
* Use cycle counter for cycles()
*/
#include "u.h"
#include "../port/lib.h"
#include "mem.h"
#include "dat.h"
#include "fns.h"
#include "io.h"
enum {
SYSTIMERS = VIRTIO+0x3000,
ARMTIMER = VIRTIO+0xB400,
SystimerFreq = 1*Mhz,
MaxPeriod = SystimerFreq / HZ,
MinPeriod = SystimerFreq / (100*HZ),
};
typedef struct Systimers Systimers;
typedef struct Armtimer Armtimer;
struct Systimers {
u32int cs;
u32int clo;
u32int chi;
u32int c0;
u32int c1;
u32int c2;
u32int c3;
};
struct Armtimer {
u32int load;
u32int val;
u32int ctl;
u32int irqack;
u32int irq;
u32int maskedirq;
u32int reload;
u32int predivider;
u32int count;
};
enum {
CntPrescaleShift= 16, /* freq is sys_clk/(prescale+1) */
CntPrescaleMask = 0xFF,
CntEnable = 1<<9,
TmrDbgHalt = 1<<8,
TmrEnable = 1<<7,
TmrIntEnable = 1<<5,
TmrPrescale1 = 0x00<<2,
TmrPrescale16 = 0x01<<2,
TmrPrescale256 = 0x02<<2,
CntWidth16 = 0<<1,
CntWidth32 = 1<<1,
};
static void
clockintr(Ureg *ureg, void *)
{
Systimers *tn;
tn = (Systimers*)SYSTIMERS;
/* dismiss interrupt */
tn->cs = 1<<3;
timerintr(ureg, 0);
}
void
clockshutdown(void)
{
Armtimer *tm;
tm = (Armtimer*)ARMTIMER;
tm->ctl = 0;
wdogoff();
}
void
clockinit(void)
{
Systimers *tn;
Armtimer *tm;
u32int t0, t1, tstart, tend;
tn = (Systimers*)SYSTIMERS;
tm = (Armtimer*)ARMTIMER;
tm->load = 0;
tm->ctl = TmrPrescale1|CntEnable|CntWidth32;
tstart = tn->clo;
do{
t0 = lcycles();
}while(tn->clo == tstart);
tend = tstart + 10000;
do{
t1 = lcycles();
}while(tn->clo != tend);
t1 -= t0;
m->cpuhz = 100 * t1;
m->cpumhz = (m->cpuhz + Mhz/2 - 1) / Mhz;
m->cyclefreq = m->cpuhz;
tn->c3 = tn->clo - 1;
intrenable(IRQtimer3, clockintr, nil, 0, "clock");
}
void
timerset(uvlong next)
{
Systimers *tn;
vlong now, period;
tn = (Systimers*)SYSTIMERS;
now = fastticks(nil);
period = next - fastticks(nil);
if(period < MinPeriod)
next = now + MinPeriod;
else if(period > MaxPeriod)
next = now + MaxPeriod;
tn->c3 = (ulong)next;
}
uvlong
fastticks(uvlong *hz)
{
Systimers *tn;
ulong lo, hi;
tn = (Systimers*)SYSTIMERS;
if(hz)
*hz = SystimerFreq;
do{
hi = tn->chi;
lo = tn->clo;
}while(tn->chi != hi);
m->fastclock = (uvlong)hi<<32 | lo;
return m->fastclock;
}
ulong
perfticks(void)
{
Armtimer *tm;
tm = (Armtimer*)ARMTIMER;
return tm->count;
}
void
armtimerset(int n)
{
Armtimer *tm;
tm = (Armtimer*)ARMTIMER;
if(n > 0){
tm->ctl |= TmrEnable|TmrIntEnable;
tm->load = n;
}else{
tm->load = 0;
tm->ctl &= ~(TmrEnable|TmrIntEnable);
tm->irq = 1;
}
}
ulong
µs(void)
{
if(SystimerFreq != 1*Mhz)
return fastticks2us(fastticks(nil));
return fastticks(nil);
}
void
microdelay(int n)
{
Systimers *tn;
u32int now, diff;
tn = (Systimers*)SYSTIMERS;
diff = n + 1;
now = tn->clo;
while(tn->clo - now < diff)
;
}
void
delay(int n)
{
while(--n >= 0)
microdelay(1000);
}