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The resolution of the Glider Pro artwork is small by today's standards – for example, a room background is 512x322. It would be nice if the resolution of the artwork were increased. There are a couple of ways this could be done:
Convert images to vector. https://vectormagic.com/ seems to work pretty well, but unfortunately it's not free, and I imagine that switching to SVGs would be a significant amount of work.
I'm guessing that the first option would be easiest – here's a ZIP with some sample images: Glider Pro sample images.zip
The text was updated successfully, but these errors were encountered:
Would rather do this via an upscaling filter since it could be attached to the existing draw code fairly easily. I'm not really aiming to make any functional improvements or make a "better" version of the game with this project though.
The resolution of the Glider Pro artwork is small by today's standards – for example, a room background is 512x322. It would be nice if the resolution of the artwork were increased. There are a couple of ways this could be done:
XBR or similar resizing algorithm. I found that this site does a pretty good job: https://www.maxlaumeister.com/pixel-art-upscaler/
Convert images to vector. https://vectormagic.com/ seems to work pretty well, but unfortunately it's not free, and I imagine that switching to SVGs would be a significant amount of work.
I'm guessing that the first option would be easiest – here's a ZIP with some sample images: Glider Pro sample images.zip
The text was updated successfully, but these errors were encountered: