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The shader file is not being created in the build directory. If you copy the Shader folder and the shader to the Debug build directory and run the compiled exe, it will run fine.
Started the introduction project involving "Box" demo from the book (pages xxx - xxxiii) and get the following error when trying to debug:
hr failed in c:\d3d12book\common\d3dutil.cpp; line 111; error: The system cannot find the path specified.
Not getting off to a great start so far. Perhaps there is a problem with my VS configuration. Running VS Community.
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