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Chapter 17 Picking - multy renderItem picking fail #13

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RKGekk opened this issue Oct 4, 2017 · 0 comments
Open

Chapter 17 Picking - multy renderItem picking fail #13

RKGekk opened this issue Oct 4, 2017 · 0 comments

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@RKGekk
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RKGekk commented Oct 4, 2017

if vector mRitemLayer contain more than one renderItem then rayOrigin and rayDir are overwrite with wrong values.

XMMATRIX W = XMLoadFloat4x4(&ri->World);
XMMATRIX invWorld = XMMatrixInverse(&XMMatrixDeterminant(W), W);
XMMATRIX toLocal = XMMatrixMultiply(invView, invWorld);
//multiple times overwrite
rayOrigin = XMVector3TransformCoord(rayOrigin, toLocal);
rayDir = XMVector3TransformNormal(rayDir, toLocal);
rayDir = XMVector3Normalize(rayDir);

fixed version:
XMMATRIX W = XMLoadFloat4x4(&ri->World);
XMMATRIX invWorld = XMMatrixInverse(&XMMatrixDeterminant(W), W);
XMMATRIX toLocal = XMMatrixMultiply(invView, invWorld);
XMVECTOR rayOriginLoc = XMVector3TransformCoord(rayOrigin, toLocal);
XMVECTOR rayDirLoc = XMVector3TransformNormal(rayDir, toLocal);
rayDirLoc = XMVector3Normalize(rayDirLoc);

@RKGekk RKGekk changed the title Chapter 17 Picking - multy renderItem fail picking fail Chapter 17 Picking - multy renderItem picking fail Oct 4, 2017
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