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Add flock-like behavior to Enemy #8

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cyberarm opened this issue Jan 4, 2014 · 2 comments
Open

Add flock-like behavior to Enemy #8

cyberarm opened this issue Jan 4, 2014 · 2 comments
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@cyberarm
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cyberarm commented Jan 4, 2014

Prevent Enemies from piling on top of each other

  • Add a 30,30 grid (2D array)
  • Have each Enemy occupy only one slot
@cyberarm cyberarm modified the milestones: 1.0.0, 0.1.0 Apr 21, 2014
@cyberarm
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cyberarm commented Jan 8, 2015

Use a quadtree

@cyberarm cyberarm added the ready label Jan 9, 2015
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Maybe use collision-avoidance

@cyberarm cyberarm modified the milestones: 1.0.0, 2.0.0 Dec 7, 2015
@cyberarm cyberarm removed the ready label Dec 16, 2015
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