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2.5.1_ReleaseNotes.md

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Egret 2.5.1 Release Note

Updated on: October, 10th, 2015

Welcome to Egret!

Overview

In Egret Engine 2.5, we unify the frameworks of game and APP. The new layout would be a core library with third-party libraries so that Egret Engine can flexibly meet the different needs from developing games and APPs. This unification will substantially cut developing cost and improve efficiency. Please find below a detailed description.

Updated items

This update aggregates all the changes from 2.5 to 2.5.1.

  • Fixed bug: Native sound volume error alert
  • Fixed bug: RenderTexture drawing error
  • Fixed bug: SkinnableComponent setEnabled is invalid.
  • Fixed bug: Bitmap drawing error when repeat fill mode is used.
  • Fixed bug: Graphics render.
  • Added: BitmapFillMode CLIP mode.
  • Added: UIAsset smoothing property.
  • Added: GUI and EUI ThemeAdapter.
  • Added: XML Native support.
  • Fixed bug: RES Module does not support sheet.image format
  • Fixed bug : XML upgrade parse error
  • Fixed bug : Resource files are copied to the wrong path when upgrading project to 2.5.0

Roadmap

  • Add support for WebGL.
  • Add filter function.