Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

[3v] "Stable" evaluation #4

Closed
jcreedcmu opened this issue Jun 29, 2024 · 2 comments
Closed

[3v] "Stable" evaluation #4

jcreedcmu opened this issue Jun 29, 2024 · 2 comments
Labels
enhancement New feature or request

Comments

@jcreedcmu
Copy link
Member

It would be really nice if we could evaluate in such a way that the printed field isn't minimal for each frame, but minimal for the whole evaluation, so that as we animate frames it doesn't jump around.

Otoh, maybe I could fake this on my end if I kept track of the position information, which is not currently being supplied in --json mode, but could be.

@jcreedcmu jcreedcmu added the enhancement New feature or request label Jun 29, 2024
@ixchow
Copy link
Contributor

ixchow commented Jun 29, 2024

I thought about this but it's hard to know in advance how much to grow the playfield. (In non-json mode the bounds are also printed each frame.)

jcreedcmu added a commit that referenced this issue Jun 29, 2024
@jcreedcmu
Copy link
Member Author

I think I can address it in the front end

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
enhancement New feature or request
Projects
None yet
Development

No branches or pull requests

2 participants