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Releases: carxt/JohnnyGuitarNVSE

JohnnyGuitar NVSE 4.10

26 Sep 19:17
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Changelog

This release requires xNVSE 6.2.3 or newer.

  • Mod fixes:

    • Disabling muzzle flash lights moved to PreLoadGame to avoid conflicts with JIP scriptrunner
    • fix GetTimePlayed resetting every save load
    • 3rd person camera reset made optional
    • fix TogglePipBoy breaking map menu
    • fix OnAddPerk not firing after selecting a perk in level up menu
    • More modes added to DisableMuzzleFlashLights
    • GetQuestFailed made available as a condition function, thanks Demorome
  • New functions:

    • GetAvailablePerks
    • IsCrimeOrEnemy
  • New INI options

    • bNoMuzzleFlashCooldown - removes hardcoded cooldown between creating new muzzle flashes
    • bReset3rdPersonCamera - reset 3rd person camera position after using vanity camera

Installation

  • Install with a mod manager, or manually unpack the archive and move the .dll and .ini to Fallout New Vegas/Data/NVSE/Plugins directory.

JohnnyGuitar NVSE 4.0

25 Jul 17:53
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Changelog

  • Mod fixes:
    • Added Editor IDs for ActorValueInfo forms, thanks korri123
    • Added xNVSE lambda capture support, thanks korri123
    • OnAddPerk/OnRemovePerk events now work with NPCs, thanks jazzisparis
    • Fixed a crash when failing to retrieve Editor ID for selected console ref, thanks lStewieAl
    • Alias names for events now work properly

Installation

  • Install with a mod manager, or manually unpack the archive and move the .dll and .ini to Fallout New Vegas/Data/NVSE/Plugins directory.

JohnnyGuitar NVSE 3.95

28 Jun 18:24
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Changelog

  • Mod fixes:
    • Removing event handlers will no longer trigger an NVAC error.
    • SendStealingAlarm will no longer cause issues when called on unowned items.
    • Get3DDistanceBetweenNiNodes will no longer ignore second reference.

Installation

  • Install with a mod manager, or manually unpack the archive and move the .dll and .ini to Fallout New Vegas/Data/NVSE/Plugins directory.