Views #2873
gamecoder-nz
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Views
#2873
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I'm having trouble with what views are and how they are used. So my game is a top down 2D RPG game and it has night time. When the player opens the in game menu I want the game to be blurred and the UI on top of it.
So would I need a view to render the tiles, sprites etc of the game with a shader to do night time and the street lights, then another view to blur the game when the game menu is opened and then a third view to render the UI?
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