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In a 2D Bevy app we place SpriteBundles which are scaled 2x. Will each pixel result in 4 pixels of exactly the same color? Does antialiasing take place?
I believe this might be relevant―we're using the following startup system:
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Answered by
superdump
Mar 23, 2022
Replies: 1 comment 2 replies
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2 replies
Answer selected by
aleb
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The
Image
Asset
has aSamplerDescriptor
that you can configure. By default it looks like it will do no filtering for minification/magnification, ie nearest neighbour.