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This looks like an issue with normal map lighting but want to confirm before reporting as an issue #15870

Answered by ricky26
coopergj asked this question in Q&A
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Hi,

It looks like it's just down to non-normalised normal maps due to loading the normal maps as sRGB (which is the default).

You can fix it like so:

        normal_map_texture: Some(asset_server.load_with_settings(
            "Materials/TCom_Leather_Plain04_012x012_1K_normal.png",
            |s: &mut ImageLoaderSettings| s.is_srgb = false,
        )),

There's a doc issue for this #12123.

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