Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Everything is just broken. #2

Open
randoomx8 opened this issue Apr 6, 2020 · 2 comments
Open

Everything is just broken. #2

randoomx8 opened this issue Apr 6, 2020 · 2 comments

Comments

@randoomx8
Copy link

You probably have abandoned this tool (which is a shame), but in the case you have not, I just want to say that on 2019.2.15f1, this is completely broken.
The FloorPlanHandle will just spawn pillars everywhere and walls will sometimes just decide not to spawn. Also using the tool causes my CPU to spike to 100% usage, usually crashing the engine.

All that aside though, the very concept of this tool is deserving of merit, this is an awesome idea and I hope that someday we may see tools like this implemented into game engines.

@randoomx8
Copy link
Author

I forgot to check closed issues and found that someone had very similar issues to mine, sadly my prefab is already set to 0,0,0 so this does not help in my case.
image

@BradFitz66
Copy link

Have you tried out my fork for the tool? (this seems kinda shitty, advertising my own modification of this, but this repository seems abandoned with no future updates). You can find it + a demo of it here

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants