You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Have you tried running it through valgrind with memcheck? It will tell you if you overwrite some memory at an earlier point in your code, which could be causing undefined behaviour later on.
For reference: valgrind --tool=memcheck ./<executable>
Hello, i'm not sure but i have a strange bug when i reach the end of my program using entityx.
current context :
The systems are all separate in different DLL, i load them with the function systems.add(shared_ptr) :
the main game loop :
creation of entity and assignement of a Components who represents a window :
update of the Window System :
and this is what happened when i click on the cross of the SFML Window :
This bug dont seem's to appear on Linux, or Window, only on my macOs, (i tried on Linux this works)
Sorry for my english.
Best regards.
The text was updated successfully, but these errors were encountered: