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noir-evolution.json
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{
"id": "noir-evolution",
"name": "Noir : Evolution",
"shortName": "Noir : Evolution",
"installed": true,
"summmary": "",
"thumbnail": "https://media.forgecdn.net/avatars/thumbnails/132/765/62/62/636478080634271366.jpeg",
"description": "## \n\n## Noir : Evolution\n\nSet 4 months after the final event of Noir : Automata.\n\nThe Purifiers war is now over, the last of the Purifiers are either destroyed or soon will be.\n\nThe three race now begin rebuilding their home and their cities.\n\n\n\nDeep in the Theta Quadrant , where planet Zerus home of the Primal Zerg lies.\n\nInside long abandoned Moebius facility where they used to gather fresh specimen to further improve their Hybrids program.\n\n\n\nInside one of the hybrid chambers long thought dead, life begin to flickers.\n\n\n\n\n\nThis is my 4th [fourth] Starcraft II custom campaign project. Unlike the previous Noir where the campaign was done as a series of Flashback [meaning one map you are in the present, the next in the past], in this campaign you will play in a straight timeline.\n\n\n\n# Features\n\n- Take command of A.C.C representative to maintain law and order on Planet Zerus. \n- 6 Missions with different terrain and environment. Divided into 1 macro and 5 micro.\n- 2 Cinematic maps around 10 minutes.\n- Boss Battle for micro missions [no boss battle for macro missions].\n- Custom models from fellow mapster (see credits section for more info).\n\n\n\n\n\nMissions\n\n- **[Mission Launcher](<https://www.sc2mapster.com/projects/noir-evolution/files>) [Release]**\n- **[Prologue - Back in the Saddle ](<https://www.sc2mapster.com/projects/noir-evolution/files>)[Release]**\n- **[Memoir : Queen of Blades ](<https://www.sc2mapster.com/projects/noir-evolution/files>)[Release]**\n- **[01 Enemy Unknown](<https://www.sc2mapster.com/projects/noir-evolution/files>) [Release]**\n- **[02 What Lies Beneath](<https://www.sc2mapster.com/projects/noir-evolution/files>)****[Release]**\n- **[03 Graveyard of Memories](<https://www.sc2mapster.com/projects/noir-evolution/files>) [Release]**\n- **[04 The Gauntlet](<https://www.sc2mapster.com/projects/noir-evolution/files>) [Release]**\n- **[Memory : Alexei Stukov ](<https://www.sc2mapster.com/projects/noir-evolution/files>)[Release]**\n- **[Epilogue - Dark Destiny](<https://www.sc2mapster.com/projects/noir-evolution/files>) [Release]**\n\n\n\n\n\n# Missions Preview\n\nFor those wish to see the preview can go here :\n\n**[Missions Preview - Noir : Evolution](<https://www.sc2mapster.com/projects/noir-evolution/images>)**\n\n\n\nHow to Play\n\nFor those having trouble, Hockleberry made a step by step tutorial on how to, get it here :\n\n**[How to play custom campaign](<https://www.sc2mapster.com/projects/custom-campaign-initiative/pages/how-to-play-custom-campaigns-guide>)**\n\n\n\nRequirement\n\n- StarCraft II **[Legacy of the Void](<http://sea.battle.net/sc2/en/legacy-of-the-void/#campaign>)**.\n- **[Campaign Maps, Mods and Launcher ](<https://www.sc2mapster.com/projects/noir-evolution/files>)**File.\n- Don't forget to turn subtitle and TIPS on. \n\n\n\n\n\nForum Feedback\n\nFind it too easy or too difficult, have something that you like / don't like?.\n\nOr perhaps you find an error / bug that I might have missed out.\n\nOr simply just wants to talk about it?\n\n- **[Forum Feedback](<https://www.sc2mapster.com/forums/player-zone/map-feedback/231680-noir-evolution-custom-campaign-feedback>)**\n\n\n\n\n\n## Custom campaign in Russian\n\nFor those interested to play the custom campaign in Russian\n\n**[Hobot Production](</linkout?remoteUrl=https%253a%252f%252fm.vk.com%252ftopic-96326532_39665593>)**\n\n\n\nCustom Campaign Initiative\n\n**[What is the Custom Campaign Initiative?](<https://www.sc2mapster.com/projects/custom-campaign-initiative>)**\n\n\n\n# \n\n# StarCraft 2 model creators\n\n- **[Alleyvipersc2 ](<https://www.sc2mapster.com/projects/starcraft-universe-models>)**\n- **[WingedArchon](<https://www.sc2mapster.com/projects/wingedarchon-assets>)**\n- **[Hammer107](<https://www.sc2mapster.com/projects/terran-organization-units>)**\n- **[kkangtemplar and Taylor Mouse](</linkout?remoteUrl=http%253a%252f%252fcafe.naver.com%252fstar2model%252f2534>)**\n- **[GhostNova and SoulFilcher](<https://www.sc2mapster.com/projects/soulfilcher-and-ghostnova-librar?gameCategorySlug=assets&projectID=56780>)**\n- **[Thrikodias](<https://www.sc2mapster.com/projects/dark-protoss?gameCategorySlug=assets&projectID=29539>)**\n- [**DaveSpectre**](<https://www.sc2mapster.com/projects/davespectres-assets/files/2656915>)\n- [**Cacho56**](<https://www.sc2mapster.com/projects/cachos-kitbashes/files/903185>)\n\n\n\nStarCraft 2 icon creators\n\n- **[Supernova134](<https://www.sc2mapster.com/projects/custom-sc2-icons?gameCategorySlug=assets&projectID=76343>)**\n- **[SoulFilcher](<https://www.sc2mapster.com/projects/abilities-and-upgrades-icon-pack?gameCategorySlug=assets&projectID=30993>)**\n- **[Flinkelinks](<https://www.sc2mapster.com/projects/flinks-icon-pack?gameCategorySlug=assets&projectID=36511>)**\n\n\n\nStarCraft 2 custom campaign authors\n\n- **[VastanX ](<https://www.sc2mapster.com/projects/time-convergence>)**\n- **[PowercoreX64](<https://www.sc2mapster.com/projects/campaign-starcraft-2-shadow-of-liberty>)**\n- **[njordys](<https://www.sc2mapster.com/projects/njordysevac>)**\n\n\n\n\n\n- [**DeltronLive**](<https://www.sc2mapster.com/forums/player-zone/map-feedback/180458-deltrons-recorded-feedback-and-testing-of-custom>)\n- **[**JayborinoPlays**](<https://www.youtube.com/channel/UCgCXOwhiDOSmQVs4bf-Q6VQ>)**\n\n\n\n",
"author": "edhriano",
"lastUpdated": "2019-02-26T13:17:47.000Z",
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