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Mechanics #2

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9 of 10 tasks
cyber-rose opened this issue Feb 17, 2022 · 0 comments
Open
9 of 10 tasks

Mechanics #2

cyber-rose opened this issue Feb 17, 2022 · 0 comments
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enhancement New feature or request

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@cyber-rose
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cyber-rose commented Feb 17, 2022

  • Player motion restricted to half of the screen. Same with the enemy.
  • One enemy, move to pick up dodge ball if it has 0 balls, pick up dodgeball if over it.
  • There should be a set amount of dodge balls
  • Player should be able to pick up dodge balls
  • Dodgeballs should have 2 states: thrown and notthrown. Player or Enemy will get out when hit with ball in thrown state, player/enemy will pick up ball when in not thrown state.
  • need to put in physics for dodgeball?
  • insert a counter for the dodgeballs held in the upper right corner
  • need to put a bound on the screen so the dodgeballs (and player/enemy) don't go to far

Optional:

  • add a pause state to the game, maybe with text "pause"
  • add a win state to game with a congratulatory message
@a-batts a-batts self-assigned this Feb 18, 2022
@a-batts a-batts added the enhancement New feature or request label Feb 18, 2022
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