From 0c2723ea71a8aa5e160b46ffe3bca7e599ec316e Mon Sep 17 00:00:00 2001 From: Jon Manning Date: Tue, 10 Dec 2024 13:30:26 +1100 Subject: [PATCH] Remove build-breaking temp code --- Runtime/Localization.cs | 2 -- 1 file changed, 2 deletions(-) diff --git a/Runtime/Localization.cs b/Runtime/Localization.cs index 3d1877f4..9b0a27b0 100644 --- a/Runtime/Localization.cs +++ b/Runtime/Localization.cs @@ -184,8 +184,6 @@ public void AddLocalizedStrings(IEnumerable stringTableEntries { if (entry.localizedAssetReference == null || entry.localizedAssetReference.RuntimeKeyIsValid() == false) { return null; } - Debug.Log($"Fetching localised asset " + entry.localizedAssetReference.editorAsset); - // Try to fetch the referenced asset return await UnityEngine.AddressableAssets.Addressables.LoadAssetAsync(entry.localizedAssetReference).Task; }