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Remove build-breaking temp code
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desplesda committed Dec 10, 2024
1 parent 75d6fec commit 0c2723e
Showing 1 changed file with 0 additions and 2 deletions.
2 changes: 0 additions & 2 deletions Runtime/Localization.cs
Original file line number Diff line number Diff line change
Expand Up @@ -184,8 +184,6 @@ public void AddLocalizedStrings(IEnumerable<StringTableEntry> stringTableEntries
{
if (entry.localizedAssetReference == null || entry.localizedAssetReference.RuntimeKeyIsValid() == false) { return null; }

Debug.Log($"Fetching localised asset " + entry.localizedAssetReference.editorAsset);

// Try to fetch the referenced asset
return await UnityEngine.AddressableAssets.Addressables.LoadAssetAsync<T>(entry.localizedAssetReference).Task;
}
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