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description.ext
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//Author="Nichols (Task Force Red)";
OnLoadName = "Tanoa Takedown";
OnLoadMission = "Tanoa Archipelago; Fiji";
overviewPicture = "USSF_leading_patrol.jpg";
class Header
{
gameType = COOP; // Game type, see 'class' columns in the table below
minPlayers = 4; //min # of players the mission supports
maxPlayers = 74; //max # of players the mission supports
};
enableDebugConsole = 1;
cba_settings_hasSettingsFile = 1;
respawn = 3;
respawndelay = 15;
respawnOnStart = -1;
respawnDialog = 0;
DisabledAI = true;
class Extended_PreInit_EventHandlers {
#include "scripts\diwako\unknownwp\Extended_PreInit_EventHandlers.hpp"
VCM_CBASettings = call compile preprocessFileLineNumbers "Vcom\Functions\VCM_CBASettings.sqf";
};
class Extended_InitPost_EventHandlers {
class CAManBase {
#include "scripts\diwako\unknownwp\Extended_PostInit_EventHandlers.hpp"
init = "_this call (compile preprocessFileLineNumbers 'postInitXEH.sqf')";
};
};
class CfgFunctions
{
createShortcuts = 1;
#include "scripts\diwako\unknownwp\cfgFunctions.hpp"
#include "vcom\cfgFunctions.hpp"
#include "INC_undercover\cfgFunctions.hpp"
};
class CfgRemoteExec
{
// List of script functions allowed to be sent from client via remoteExec
class Functions
{
mode = 2;
jip = 1;
#include "INC_undercover\functionsWhitelist.hpp"
class vcm_serverask { allowedTargets = 0;jip = 1; };
class VCM_PublicScript { allowedTargets = 0;jip = 1; };
class BIS_fnc_debugConsoleExec { allowedTargets = 0;jip = 1; };
class SpawnScript { allowedTargets = 0;jip = 1; };
class enableSimulationGlobal { allowedTargets = 0;jip = 1; };
class VCM_fnc_KnowAbout { allowedTargets = 0;jip = 1; };
};
};