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World.cpp
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#include "World.h"
World::World(int nb_life)
{
Initialization(nb_life);
Move();
}
World::~World()
{
}
void World::Initialization(int nb_life)
{
srand(time(NULL));
int posi,posj;
for(int i=0; i<MAX_Y; i++)
{
for (int j=0; j<MAX_X; j++)
{
before[i][j] = ' ';
after[i][j] = ' ';
}
}
for(int i=0; i<nb_life; i++)
{
posi = rand()%MAX_Y;
posj = rand()%MAX_X;
after[posi][posj] = id_live;
}
Display();
sleep(5);
}
void World::Move()
{
while(1)
{
for(int i=0; i<MAX_Y; i++)
{
for(int j=0; j<MAX_X; j++)
{
before[i][j] = after[i][j];
}
}
for(int i=0; i<MAX_Y; i++)
{
for(int j=0; j<MAX_X; j++)
{
if(before[i][j] == id_dead && Neighboor_Counting(3,i,j) == 0)
{
after[i][j] = id_live;
}
else if(before[i][j] == id_live && ( Neighboor_Counting(2,i,j) == 0 || Neighboor_Counting(3,i,j) == 0))
{
after[i][j] = id_live;
}
else
{
after[i][j] = id_dead;
}
}
}
Display();
sleep(1);
}
}
int World::Neighboor_Counting(int nb_neighboor, int posi, int posj)
{
int nb_life = 0;
if(Check_InMap(posi-1, posj-1) == 0)
{
nb_life = Check_Life(posi-1, posj-1, nb_life);
}
if(Check_InMap(posi-1, posj) == 0)
{
nb_life = Check_Life(posi-1, posj, nb_life);
}
if(Check_InMap(posi, posj-1) == 0)
{
nb_life = Check_Life(posi, posj-1, nb_life);
}
if(Check_InMap(posi+1, posj) == 0)
{
nb_life = Check_Life(posi+1, posj, nb_life);
}
if(Check_InMap(posi, posj+1) == 0)
{
nb_life = Check_Life(posi, posj+1, nb_life);
}
if(Check_InMap(posi+1, posj+1) == 0)
{
nb_life = Check_Life(posi+1, posj+1, nb_life);
}
if(Check_InMap(posi-1, posj+1) == 0)
{
nb_life = Check_Life(posi-1, posj+1, nb_life);
}
if(Check_InMap(posi+1, posj-1) == 0)
{
nb_life = Check_Life(posi+1, posj-1, nb_life);
}
if(nb_life == nb_neighboor)
{
return 0;
}
else
{
return 1;
}
}
int World::Check_InMap(int posi, int posj)
{
if(posi >= 0 && posi < MAX_Y && posj >= 0 && posj < MAX_X)
{
return 0;
}
else
{
return 1;
}
}
int World::Check_Life(int posi, int posj, int nb_life)
{
if(before[posi][posj] == id_live)
{
nb_life++;
}
return nb_life;
}
void World::Display()
{
system("clear");
for(int i=0; i<MAX_Y; i++)
{
for(int j=0; j<MAX_X; j++)
{
cout << after[i][j];
}
cout << endl;
}
}