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Copy path622. Design Circular Queue.cpp
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622. Design Circular Queue.cpp
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/*
//39 ms
struct Node{
int val;
Node *front,*rear;
Node(int _val,Node* _f,Node* _r)
:val(_val),front(_f),rear(_r){}
};
class MyCircularQueue {
int maxSize;
int s;
Node *start,*end;
public:
MyCircularQueue(int k) {
start=end= new Node(0,nullptr,nullptr);
start->front = start;
start->rear = start;
maxSize = k;
s=0;
for(int i=1;i<k;++i){
Node* temp = new Node(0,start,end);
start->rear = temp;
end->front = temp;
end = temp;
}
end=start;
}
bool enQueue(int value) {
if(s>=maxSize)
return false;
end->val = value;
end = end->rear;
++s;
return true;
}
bool deQueue() {
if(s==0)
return false;
start = start->rear;
--s;
return true;
}
int Front() {
if(s==0)
return -1;
return start->val;
}
int Rear() {
if(s==0)
return -1;
return end->front->val;
}
bool isEmpty() {
return s==0;
}
bool isFull() {
return s==maxSize;
}
};
*/
// 66 ms
class MyCircularQueue {
public:
MyCircularQueue(int k) {
data.resize(k);
maxSize = k;
}
bool enQueue(int val) {
if (isFull()) return false;
tail = (tail + 1) % maxSize;
data[tail] = val;
return true;
}
bool deQueue() {
if (isEmpty()) return false;
if (head == tail) head = 0, tail = -1;
else head = (head + 1) % maxSize;
return true;
}
int Front() {
return isEmpty() ? -1 : data[head];
}
int Rear() {
return isEmpty() ? -1 : data[tail];
}
bool isEmpty() {
return tail == -1;
}
bool isFull() {
return !isEmpty() && (tail + 1) % maxSize == head;
}
private:
int maxSize, head = 0, tail = -1;
vector<int> data;
};
/**
* Your MyCircularQueue object will be instantiated and called as such:
* MyCircularQueue* obj = new MyCircularQueue(k);
* bool param_1 = obj->enQueue(value);
* bool param_2 = obj->deQueue();
* int param_3 = obj->Front();
* int param_4 = obj->Rear();
* bool param_5 = obj->isEmpty();
* bool param_6 = obj->isFull();
*/