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Working version with MacOS, CMake, Conan, glfw / opengl3 / imgui #6

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twelve-chairs opened this issue Nov 15, 2021 · 0 comments
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@twelve-chairs
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Greetings!
Not an issue, but rather an example of how your amazing tutorial was used to extend it to some cross-platform implementations. This example (https://github.com/twelvechairssoftware/glfw-opengl3-imgui) wraps your code into a simple texture that is then used to create an ImGui window context. I am still working on this to improve minor changes, but your tutorial has been a lifesaver. Thank you so very much!

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