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I have made a fork that uses cmake, but there are a few issues:
On Windows the build fails when copying shaders to the build directory and the path contains an '&' symbol. (Tutorial 16-19)
On Linux globally declared 'gamma' variable is redeclaring 'gamma' form mathcalls.h. Easiest solution would be to declare gamma inside main or rename gamma. (Tutorial 24-30)
Hi, is it possible to include a CMakeLists.txt file for non Visual Studio users?
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