You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
{{ message }}
This repository has been archived by the owner on Mar 12, 2023. It is now read-only.
Hi, cool mod.
I'd like to suggest that you split the mod up into pieces.
Make a base mod/api, and add the skills as plugins. Same thing with the traits.
Having a config which binds things together, will make this so much more powerful.
Like configuring what traits require whats skills or traits, or even unlock skills.
It would also make it possible to extend the mod to include new ideas at a later point. (For instance "Archery")
The text was updated successfully, but these errors were encountered:
Hi, cool mod.
I'd like to suggest that you split the mod up into pieces.
Make a base mod/api, and add the skills as plugins. Same thing with the traits.
Having a config which binds things together, will make this so much more powerful.
Like configuring what traits require whats skills or traits, or even unlock skills.
It would also make it possible to extend the mod to include new ideas at a later point. (For instance "Archery")
The text was updated successfully, but these errors were encountered: