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I've been using the hollow logs in my game and they work fantastic, but the one thing I wish was possible was connecting the logs to make branching paths without making air gaps. Right now it's fairly clunky trying to make branching paths, but it is possible still.
What the logs currently look like:
What they could look like:
What it takes to achieve that:
The text was updated successfully, but these errors were encountered:
I've been using the hollow logs in my game and they work fantastic, but the one thing I wish was possible was connecting the logs to make branching paths without making air gaps. Right now it's fairly clunky trying to make branching paths, but it is possible still.
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What the logs currently look like:
What they could look like:
What it takes to achieve that:
The text was updated successfully, but these errors were encountered: