From b605bbe818404d34ae7d0489df151922b28ddab2 Mon Sep 17 00:00:00 2001 From: Tolly Date: Thu, 23 Feb 2023 11:43:50 +0000 Subject: [PATCH] Revert "Only allow a max of 9 held of each piece in custom games" This reverts commit 88addf02006d437a3a22acf63f15ff74f6a49123. --- CustomGame.xaml.cs | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/CustomGame.xaml.cs b/CustomGame.xaml.cs index 400b3ac..31c9db7 100644 --- a/CustomGame.xaml.cs +++ b/CustomGame.xaml.cs @@ -264,11 +264,11 @@ private void Window_SizeChanged(object sender, SizeChangedEventArgs e) private void GoteDrop_MouseUp(object sender, MouseButtonEventArgs e) { Type clickedType = (Type)((Grid)sender).Tag; - if (e.ChangedButton == MouseButton.Left && gotePieceDrops[clickedType] < 9) + if (e.ChangedButton == MouseButton.Left) { gotePieceDrops[clickedType]++; } - else if (e.ChangedButton == MouseButton.Right && gotePieceDrops[clickedType] != 0) + else if (gotePieceDrops[clickedType] != 0) { gotePieceDrops[clickedType]--; } @@ -278,11 +278,11 @@ private void GoteDrop_MouseUp(object sender, MouseButtonEventArgs e) private void SenteDrop_MouseUp(object sender, MouseButtonEventArgs e) { Type clickedType = (Type)((Grid)sender).Tag; - if (e.ChangedButton == MouseButton.Left && sentePieceDrops[clickedType] < 9) + if (e.ChangedButton == MouseButton.Left) { sentePieceDrops[clickedType]++; } - else if (e.ChangedButton == MouseButton.Right && sentePieceDrops[clickedType] != 0) + else if (sentePieceDrops[clickedType] != 0) { sentePieceDrops[clickedType]--; }