From e38cbcab6aa1911857fa5c0a2f487631cc68d4c6 Mon Sep 17 00:00:00 2001 From: Team-on Date: Tue, 18 May 2021 05:44:26 +0300 Subject: [PATCH] Last fixes --- .../Editor/Setting/BuildSequences.asset | 10 +- .../Singletons/TemplateGameManager.asset | 2 +- .../Scripts/Game/Bars/ProgressBarSector.cs | 5 +- .../Assets/Scripts/Game/Circle/Tentacle2.anim | 446 +++++++++--------- BCGJam/ProjectSettings/ProjectSettings.asset | 12 +- 5 files changed, 239 insertions(+), 236 deletions(-) diff --git a/BCGJam/Assets/Editor/Setting/BuildSequences.asset b/BCGJam/Assets/Editor/Setting/BuildSequences.asset index 5e5f1ba..1e902a1 100644 --- a/BCGJam/Assets/Editor/Setting/BuildSequences.asset +++ b/BCGJam/Assets/Editor/Setting/BuildSequences.asset @@ -169,7 +169,7 @@ MonoBehaviour: needGamejolthPush: 0 needSteamPush: 0 needGoogleDrivePush: 0 - - isEnabled: 1 + - isEnabled: 0 outputRoot: Builds/Releases/ middlePath: $NAME_$VERSION_$PLATFORM/$NAME_$VERSION/$NAME$EXECUTABLE dirPathForPostProcess: $NAME_$VERSION_$PLATFORM @@ -187,7 +187,7 @@ MonoBehaviour: needGamejolthPush: 0 needSteamPush: 0 needGoogleDrivePush: 0 - - isEnabled: 1 + - isEnabled: 0 outputRoot: Builds/Releases/ middlePath: $NAME_$VERSION_$PLATFORM/$NAME_$VERSION/$NAME$EXECUTABLE dirPathForPostProcess: $NAME_$VERSION_$PLATFORM @@ -205,7 +205,7 @@ MonoBehaviour: needGamejolthPush: 0 needSteamPush: 0 needGoogleDrivePush: 0 - - isEnabled: 1 + - isEnabled: 0 outputRoot: Builds/Releases/ middlePath: $NAME_$VERSION_$PLATFORM/$NAME_$VERSION/$NAME$EXECUTABLE dirPathForPostProcess: $NAME_$VERSION_$PLATFORM @@ -223,7 +223,7 @@ MonoBehaviour: needGamejolthPush: 0 needSteamPush: 0 needGoogleDrivePush: 0 - - isEnabled: 1 + - isEnabled: 0 outputRoot: Builds/Releases/ middlePath: $NAME_$VERSION_$PLATFORM/ dirPathForPostProcess: $NAME_$VERSION_$PLATFORM @@ -241,7 +241,7 @@ MonoBehaviour: needGamejolthPush: 0 needSteamPush: 0 needGoogleDrivePush: 0 - - isEnabled: 1 + - isEnabled: 0 outputRoot: Builds/Releases/ middlePath: $NAME_$VERSION_$PLATFORM$EXECUTABLE dirPathForPostProcess: $NAME_$VERSION_$PLATFORM$EXECUTABLE diff --git a/BCGJam/Assets/ScriptableObjects/Singletons/TemplateGameManager.asset b/BCGJam/Assets/ScriptableObjects/Singletons/TemplateGameManager.asset index 6a71e16..c6a0b1a 100644 --- a/BCGJam/Assets/ScriptableObjects/Singletons/TemplateGameManager.asset +++ b/BCGJam/Assets/ScriptableObjects/Singletons/TemplateGameManager.asset @@ -14,7 +14,7 @@ MonoBehaviour: m_EditorClassIdentifier: startResources: buildNameString: 0.1 - Jam edition (1/4/2021) - productName: GameTemplate + productName: Wheel of chaos uiinput: {fileID: 0} eventSystem: {fileID: 0} inputSystem: {fileID: 0} diff --git a/BCGJam/Assets/Scripts/Game/Bars/ProgressBarSector.cs b/BCGJam/Assets/Scripts/Game/Bars/ProgressBarSector.cs index 24b0659..2c02384 100644 --- a/BCGJam/Assets/Scripts/Game/Bars/ProgressBarSector.cs +++ b/BCGJam/Assets/Scripts/Game/Bars/ProgressBarSector.cs @@ -20,7 +20,10 @@ public class ProgressBarSector : MonoBehaviour { bool isFilledHalf; private void Update() { - fillHalfImage.color = fillHalfImage.color.SetA(Mathf.PingPong(Time.time, 0.5f)); + if(fillHalfImage) + fillHalfImage.color = fillHalfImage.color.SetA(Mathf.PingPong(Time.time / 4, 0.1f) + 0.4f); + if (eyeCg) + eyeCg.alpha = Mathf.PingPong(Time.time / 4, 0.1f) + 0.4f; } public void Init(int id) { diff --git a/BCGJam/Assets/Scripts/Game/Circle/Tentacle2.anim b/BCGJam/Assets/Scripts/Game/Circle/Tentacle2.anim index c1b88f2..270852a 100644 --- a/BCGJam/Assets/Scripts/Game/Circle/Tentacle2.anim +++ b/BCGJam/Assets/Scripts/Game/Circle/Tentacle2.anim @@ -27,7 +27,7 @@ AnimationClip: inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - 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