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bfs_2.cpp
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#include<iostream>
#include<map> /*for the adjacency list*/
#include<list>
#include <queue>
using namespace std;
template <typename T>
class graph{
map<T,list<T> > l; /* create a adjacency list named as l*/
public:
int distance[100];
int color[100];
graph(){
for (int i=0;i<100;i++) color[i]=0;
}
void addEdge(int x, int y){
l[x].push_back(y);
l[y].push_back(x);
}
bool bfs(T src){
map<T,int> visited;
queue<T> q;
q.push(src);
visited[src] = 1;
distance[src] = 0;
while(!q.empty()){
T node = q.front();
q.pop();
cout<<node<<" ";
for(int nbr:l[node]){
if(!visited[nbr]){
q.push(nbr);
visited[nbr] = 1;
distance[nbr] = distance[node] + 1;
if (color[node]==0) color[nbr] = 1;
else color[nbr] = 0;
//
} else {
if (color[node] == color[nbr]) return false;
}
}
}
return true;
}
};
int main(){
bool is_bipsrtite;
graph<int> g;
g.addEdge(0, 1);
g.addEdge(0, 2);
g.addEdge(1, 4);
g.addEdge(1, 5);
g.addEdge(2, 3);
g.addEdge(4, 6);
g.addEdge(5, 7);
g.addEdge(6, 7);
is_bipsrtite = g.bfs(0);
cout << endl;
if (is_bipsrtite) {
cout << "Bipartite" << endl;
} else {
cout << "Not Bipartite" << endl;
}
for (int i = 0; i < 6; i++)
{
cout << "Distance of " << i << " from 0 is " << g.distance[i] << endl;
}
return 0;
}