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i expected the stalactite's death animation to bounce on the trampoline like other enemies do, rather than remaining stationary on the trampoline.
Actual Behavior
the stalactite's death animation did not bounce on the trampoline like other enemies do. instead, it caused the trampoline to spam its bounce sound and animation for a brief period.
Steps To Reproduce Actual Behavior
place a stalactite and a trampoline in a level
test the level and trigger the stalactite to fall.
observe the trampoline spamming its bounce sound and animation.
I have verified this isn't an issue that's already been reported.
I have verified this isn't a discussion, or an issue about a crash or a feature request, but rather an actual bug ─ that is, the game did something not intended.
I have verified this issue is not about wrong translations (use Transifex for those), or anything unsupported (e.g. third-party add-ons).
In this report, I have only included details about one (1) bug.
If I make a mistake while submitting this report, I agree to use the "Edit" feature to correct it, instead of closing this issue and opening a new one.
The text was updated successfully, but these errors were encountered:
SuperTux Version
0.6.3-1599-g6f1078d10
System Information
win11
Expected Behavior
i expected the stalactite's death animation to bounce on the trampoline like other enemies do, rather than remaining stationary on the trampoline.
Actual Behavior
the stalactite's death animation did not bounce on the trampoline like other enemies do. instead, it caused the trampoline to spam its bounce sound and animation for a brief period.
Steps To Reproduce Actual Behavior
example:
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Additional Information
No response
Guidelines For Reporting Issues
The text was updated successfully, but these errors were encountered: