Replace Badguy Counter bool option with number requirement #3179
Alasdairbugs
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It has come to my attention that many people want the badguy counter added back
Recently, a change has occured where the badguy statistic is removed by default. This is not a good compromise.
Therefore there has to be a compromise, not a complete deletion of an entire feature.
A perfect solution would be:
The latter example should aim to be for edge cases and not poor design choices. That way some designers who don't appreciate the mechanic can chose their playstyle(s) appropriately to focus less on this mechanic.
IMO badguy statistic feature still has a place in the game, and there are interesting design practices you can encorporate as a level designer, to make some more unique scenarios where the badguy statistic needs to be reached. Unique and inventive Enemy utilisation is a declining principle as of recent, and deserves to be revived.
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