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META: Missing Official Mech Equipment #24
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Updated to add Missiles and Missile ammo. Also added Light ACs. Renamed to make it clear we are focusing on missing Mech equipment for this ticket. |
Wait, since when has this been missing LACs? They've been in it forever. |
Probably snuck in due to how we crowdsourced the missing equipment. I marked them as done. |
IO says that for Prototype equipment they have "Standard Production" dates, which is when the non-Prototype version goes into production, and "After this standard production date, the prototype versions featured here will gradually phased out of service, mostly retired after a decade." So should we set the extinction date on the Prototypes to "Standard" or "Standard +10" ? Also, do we want to reuse the same Prototype weapon for the Age of War Era and the Succession Wars Era? Or keep them separate (Such as the Gauss Rifle Prototype. Same rules, just named differently in IO. Not sure if its the same for all weapons). And do we want to stick to CGL's record sheet display? "PPCp" and "AC/5p" is how they're displaying things on record sheets. |
In order: 1: I think Standard + 10 will be more useful to people, so we should go with that 2: I would say it depends on availability. I think the system can only do one extinction date, so to work around that we would have to have it as two entries, even if they are the same. 3: We should stick to the CGL's standard, even if I would prefer a more user-friendly notation. |
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If the Book says GR-P and Gauss-X we can use that. Books are the first and primary source of all our references for anything we do. |
The Centurion Weapon System is a bit tricky because its Type is "DE, E" which makes it both a Direct Energy Weapon and a piece of Equipment, and I'm honestly not sure how SSW would handle trying to have an DE,E for the Type in the Type section for the item. |
Isn't Centurion already in SSW? The rocket launchers are a fairly trivial change, they are identical stats wise to the pentagon rocket launchers from Operation Klondike or the ones from Reunification War, so they just need a couple of internal values changed from existing files. Edit: And are basically just a rename for those, being the previous earlier name. The Enhanced PPC is already in SSW, it is just a new name for the Enhanced ERPPC from Jihad Secrets, so that's just a case of changing a couple of lines in the equipment file. Though doing so will break any designs which used the old name. The people behind this already have a good starting point file for the early clan improved weapons, so those should be in progress. The early clan UACs and LBXs are easily doable, just gotta figure out [how] to implement them. [Naming is gonna be the fun part] The IS prototype weapons, now those are mainly just a copy, paste and edit job for existing versions of them. I could probably rig up the Gauss-X and prototype pulse lasers in an afternoon. |
I thought it was under Equipment. The problem is I have a build copy of SSW from when Skyhigh and I were occasionally working on it, so I'm not always sure what made it to public and what didn't (I suppose I could download an older version to check). I was taking most of this on faith. I know the Prototype stuff isn't in (or atleast not all of it). And we've got the oddly named CI and CP Autocannons, so some of them might just need tweaking... I've got the Enhanced and improved PPCs done in an excel file (I think done right) and most of the GR-P (realized later that I'd have to make an ammo for it since its ammo doesn't cost the same as a the basic version). Can I just say IO sort of sucks layout wise? |
Yeah, I have the clan improved weapons mostly done and provided as such to the devteam. [Improved ACs, Improved GR, Improved PPC, Improved LRM and SRM, that sorta stuff]. Their prototype LBX/Ultras need redoing somewhat. The CI stuff probably just needs deleting entirely. |
Or atleast renamed/fact checked against IO. If we do rename it all, on the plus side, if we keep the Lookup name the same, it shouldn't break things... The ERLL-P and MPL-P might require some coding. Both of them have variable heat and heat efficiencies. |
I mean, the CI stuff doesn't exist. With stuff like Era Digest Golden Century and Interstellar Operations, the full clantech versions of the LBX and Ultras were developed shortly after the prototype versions so the IS-version analogs that the CI-versions represent don't exist. |
Hmm. Well. That could be problematic for people if we just pull that out. Maybe release an Equipment file with them still in for people that use them. |
With Regards to adding Freezers. I think I see how to add the style that MM has, where by you get Single Heat Sink (SHS) in the engine, and Double Heat Sink (DHS) outside. It's not clean. but the HS factory can add a few lines detect if the type isFreezer, and if so, modify the cooling provided. This would be done in This could be added in about the same time that the VRPP took, a couple hours or so. However, This will not support External SHS and DHS at the same time. That.... I'm not sure how to support with the current design of code. |
Freezers and the ER-LL-P an MPL- have already been mentioned, but there is additional equipment missing from the Inner Sphere Recovered Prototypes (Late Succession War) starting on page 102 of IO Prototype Endo Steel, There's also additional equipment from the Advanced Prototypes Systems (Age of War) on page 70 Prototype Arrow IV |
I will make one suggestion. We use the naming convention of -P for the AoW Prototypes and the -X for the Succession Wars equipment to distinguish between the two. And we can copy and paste some of this, just give the copy different dates and factions and availabilities. |
CEWS and Imp PPC are both in SSW. CWS's availability code is E/FFFE but, according to IntOps, it should be E/FFFX. I have not changed that yet. |
The following are now in the Dev Branch:
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Latest dev release does have a slight style issue with the Improved PPC. It's listed as (Clan) Improved PPC, where the consistent style for SSW has been (CL) Improved PPC. I noticed an error with the iGR lacking ammo, but I have found where I made a mistake and provided a fixed version of the files. There was also a misnamed ammo for the iAC10 and iAC20, I have fixed that. My fault, quick work on my part a long time ago proliferated. |
Updates to the ammo and weapons from @VincentDegrassa |
Any chance we could see some unofficial stuff, like some of the MFUK equipment? |
I'm not familiar with the MFUK equipment. We don't have plans for unofficial equipment at this time, but simple weapons and equipment can be inserted with the included spreadsheet and BinConvert utility |
The Dumper (page 243 Tech Manual) is missing from SSW and SAW. The Ladder (245 TM) is missing as well. |
Some of the interesting ones include: |
I pushed branch feature/Dumper. Most of the functionality is there, but there is a UI glitch that I have not been able to resolve and haven't had time to focus on it. If someone can finish it that would be awesome. |
Added Vehicular Mine Dispenser |
I don't see the Drone Control Console (from Interstellar Operations). |
The following official equipment needs to be implemented in SSW:
RISC Weapons:
RISC Equipment:
Ballistic
Energy
Missile
Missile Ammo
Cockpits
IS Recovered Prototypes
Advanced ProtoTypes
Equipment
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