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Pull requests: RodZill4/material-maker

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Pull requests list

Add achievements to help users discover features
#348 opened Aug 6, 2021 by RodZill4 Loading…
Add export support for Qt Quick 3D
#397 opened Dec 22, 2021 by nezticle Loading…
Add high poly to low poly map bakers
#405 opened Jan 3, 2022 by wojtekpil Loading…
Add different 3D navigation styles
#455 opened May 8, 2022 by bliepp Loading…
created new fbm noise node
#480 opened Jul 7, 2022 by rkblake Loading…
Theme Upgrade (WIP)
#542 opened Oct 21, 2022 by Arnklit Loading…
Add Depth output to Normal Map node
#544 opened Oct 26, 2022 by myaaaaaaaaa Loading…
Add "Log Scale" parameter to Scale node
#567 opened Dec 1, 2022 by myaaaaaaaaa Loading…
Sets default uv size for cylinder to 3 on x axis
#571 opened Dec 8, 2022 by Disar Loading…
fixed dynamic materials export for Godot4
#609 opened May 9, 2023 by poiati Loading…
fix minor typo in material export documentation
#612 opened May 13, 2023 by williamchange Loading…
Nearest neighbor filtering and QoL keys
#636 opened Oct 22, 2023 by nothke Loading…
Variadic RGBA transform nodes
#686 opened May 12, 2024 by williamchange Loading…
Fix generalized kuwahara node
#696 opened Jun 5, 2024 by williamchange Loading…
Unify Tab Style + Update Undock Icon
#699 opened Jul 17, 2024 by Takanu Loading…
Add Unity URP Lit export target
#704 opened Aug 23, 2024 by williamchange Loading…
Fix dialogs for saving/loading export targets
#717 opened Nov 6, 2024 by myaaaaaaaaa Loading…
Implement a basic glTF exporter for materials
#718 opened Nov 6, 2024 by myaaaaaaaaa Loading…
ProTip! What’s not been updated in a month: updated:<2025-02-07.