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I am syncing save games between my PC (Windows) and my Steam Deck (Linux) using Syncthing.
To do so, I keep the /Saves sub-folder in the app folder in sync on both systems.
That technically works without issues, all folders in /Saves get properly synced on both systems:
However, in-game I only see changes between the first 10 saves in the save menu. On a fresh system, the saves 11-30 do not show up at all.
If I overwrite e.g. an existing Save 16 on System B, then the actual savegame data gets synced back to System A and the game loads in the correct spot on System A, since Save.16 folder got synced back. But the savegame still has the old title on System A, from before the overwrite.
Doing some research, I saw that savegame metadata for saves 11-30 such as the titles are not stored below /Saves but in ambermoon.cfg instead:
It seems the savegame that gets loaded on Continue also is defined there.
I do not want to sync ambermoon.cfg since my systems are different in several aspects (e.g. screen resolution), so it would be great to have properly encapsulated savegames and everything below /Saves
Thank you for bringing this great game back to live, you rock!
The text was updated successfully, but these errors were encountered:
I am syncing save games between my PC (Windows) and my Steam Deck (Linux) using Syncthing.
To do so, I keep the
/Saves
sub-folder in the app folder in sync on both systems.That technically works without issues, all folders in
/Saves
get properly synced on both systems:However, in-game I only see changes between the first 10 saves in the save menu. On a fresh system, the saves 11-30 do not show up at all.
If I overwrite e.g. an existing Save 16 on System B, then the actual savegame data gets synced back to System A and the game loads in the correct spot on System A, since
Save.16
folder got synced back. But the savegame still has the old title on System A, from before the overwrite.Doing some research, I saw that savegame metadata for saves 11-30 such as the titles are not stored below
/Saves
but in ambermoon.cfg instead:It seems the savegame that gets loaded on Continue also is defined there.
I do not want to sync ambermoon.cfg since my systems are different in several aspects (e.g. screen resolution), so it would be great to have properly encapsulated savegames and everything below
/Saves
Thank you for bringing this great game back to live, you rock!
The text was updated successfully, but these errors were encountered: