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This is spammed continuously in the log until the part is reattached somewhere:
[Error]: Coroutine couldn't be started because the the game object 'UISettingsWindowPrefab(Clone)' is inactive!
The text was updated successfully, but these errors were encountered:
Install latest version (2.0.4) from github where both issues are fixed.
On Thursday, 9 June 2016, Galenmacil [email protected] wrote:
This is spammed continuously in the log until the part is reattached somewhere: [Error]: Coroutine couldn't be started because the the game object 'UISettingsWindowPrefab(Clone)' is inactive! — You are receiving this because you are subscribed to this thread. Reply to this email directly, view it on GitHub #118, or mute the thread https://github.com/notifications/unsubscribe/AKuLcELybhdzVsEkVf_-IUrDhAMNxuLpks5qJ10ggaJpZM4IxiEH .
— You are receiving this because you are subscribed to this thread. Reply to this email directly, view it on GitHub #118, or mute the thread https://github.com/notifications/unsubscribe/AKuLcELybhdzVsEkVf_-IUrDhAMNxuLpks5qJ10ggaJpZM4IxiEH .
Best regards, Stepan Andreev
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This is effectively fixed in IR 2.0.4. Thanks. I suppose this issue can be closed...
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This is spammed continuously in the log until the part is reattached somewhere:
[Error]: Coroutine couldn't be started because the the game object 'UISettingsWindowPrefab(Clone)' is inactive!
The text was updated successfully, but these errors were encountered: