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Incompatibility with Concurrent Chunk Management Engine #234

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frosthuuuund opened this issue Aug 7, 2024 · 0 comments
Open

Incompatibility with Concurrent Chunk Management Engine #234

frosthuuuund opened this issue Aug 7, 2024 · 0 comments

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@frosthuuuund
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So, there is C2ME's module named No-Tick VD which is responsible for render distance above 32 chunks.
When you have a block in No-Tick VD which have animations and doesn't have instances in regular visual distance it prevents block's animation from being played. I have no mods than Sodium and C2ME. Uninstalling Nvidium fixes this issue.

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