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How do i make wavy backgrounds on kade engine 1.8? #2881
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BoagerEpic301
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I recommend you using Kade Engine master branch (1.8.1 basically) cuz 1.8 is very buggy. Answering your question, you can use WiggleEffect.hx tools (in source folder in every FNF build) to make your wavy shaders. Go to Stage.hx There's an unused wiggleEffect shader in PlayState called "wiggleShit", so we're gonna use it B). In your custom stage set your wiggle effect parameters:
If you have issues with this you can see how your shader looks with this haxe demo https://haxeflixel.com/demos/BlendModeShaders/ With your parameters now set, set your bg shader.
And that's it. |
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yeah
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