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Main.js
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function Main(){
this.playerId = null;
this.move_left = 0;
this.move_right = 0;
this.move_up = 0;
this.move_down = 0;
this.players = new Array();
this.actors = new Array();
this.stage = new PIXI.Stage(0x303030);
renderer = PIXI.autoDetectRenderer(600, 800);
document.body.appendChild(renderer.view);
farTexture = new PIXI.Texture.fromImage("res/stars-far.jpg");
far = new PIXI.TilingSprite(farTexture, 600, 800);
far.position.x = 0;
far.position.y = 0;
far.tilePosition.x = 0;
far.tilePosition.y = 0;
this.stage.addChild(far);
//scroller = new Scroller();
//stage.addChild(scroller);
player = new Player(Math.floor(Math.random()*16777215), 300, 700);
this.stage.addChild(player.triangle);
socket.emit('ready', {
player:{
color: player.color,
x: player.x,
y: player.y
}
});
requestAnimFrame(this.update.bind(this));
}
Main.prototype.update = function(){
far.tilePosition.y += 0.256;
//player.move();
//this.players.forEach(function(pl){
// pl.move();
//});
renderer.render(this.stage);
requestAnimFrame(this.update.bind(this));
}
socket.on('addPlayer', function(playerData){
console.log('new challenger appeared');
console.log(playerData);
var newPlayer = new Player(playerData.player.color, playerData.player.x, playerData.player.y);
main.players[playerData.id] = newPlayer;
main.stage.addChild(main.players[playerData.id].triangle);
});
socket.on('updateCoords', function(coordsData){
if(coordsData.id != main.playerId){
main.players[coordsData.id].triangle.position.x = coordsData.player.x;
main.players[coordsData.id].triangle.position.y = coordsData.player.y;
}else{
player.triangle.position.x = coordsData.player.x;
player.triangle.position.y = coordsData.player.y;
}
});
socket.on('playerDisconnect', function(playerId){
main.stage.removeChild(main.players[playerId].triangle);
main.players.splice(playerId, 1);
});
socket.on('setupId', function(id){
main.playerId = id;
});
socket.on('newActor', function(actorData){
try{
main.actors[actorData.id] = actorData;
main.actors[actorData.id].circle = new PIXI.Graphics();
main.actors[actorData.id].circle.beginFill(0x232323);
main.actors[actorData.id].circle.drawCircle(actorData.x, actorData.y, actorData.radius);
main.actors[actorData.id].circle.endFill();
main.stage.addChild(main.actors[actorData.id].circle);
}catch(err){
console.log(err.message);
}
});
socket.on('moveActor', function(actorData){
try{
main.actors[actorData.id].circle.position.x = actorData.x;
main.actors[actorData.id].circle.position.y = actorData.y;
}catch(err){
console.log(err.message);
}
});
socket.on('killActor', function(actorId){
main.stage.removeChild(main.actors[actorId].circle);
main.actors.splice(actorId, 1);
});