-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathCMakeLists.txt
118 lines (93 loc) · 4 KB
/
CMakeLists.txt
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
cmake_minimum_required(VERSION 3.12)
project(SDL2TemplateCMake)
set(CMAKE_MODULE_PATH "${PROJECT_SOURCE_DIR}/cmake")
add_executable(main main.cpp)
#Default build is to enable all safe optimizations (-O3, LTO)
#If debugging needed, you can override this with
#cmake -D CMAKE_BUILD_TYPE=Debug ..
include(CheckIPOSupported)
# Optional LTO. Do not use LTO if it's not supported by compiler.
check_ipo_supported(RESULT result OUTPUT output)
if(result)
set_property(TARGET main PROPERTY INTERPROCEDURAL_OPTIMIZATION TRUE)
else()
message(WARNING "LTO is not supported: ${output}")
endif()
#If no build type set, default to Release build
set(default_build_type "Release")
if(NOT CMAKE_BUILD_TYPE AND NOT CMAKE_CONFIGURATION_TYPES)
message(STATUS "Setting build type to '${default_build_type}' as none was specified.")
set(CMAKE_BUILD_TYPE "${default_build_type}" CACHE
STRING "Choose the type of build." FORCE)
# Set the possible values of build type for cmake-gui
set_property(CACHE CMAKE_BUILD_TYPE PROPERTY STRINGS
"Debug" "Release" "MinSizeRel" "RelWithDebInfo")
endif()
#Default to full warnings
target_compile_options(main
PRIVATE
$<$<OR:$<CXX_COMPILER_ID:AppleClang>,$<CXX_COMPILER_ID:Clang>,$<CXX_COMPILER_ID:GNU>>:-Wall;-Werror>
$<$<CXX_COMPILER_ID:MSVC>:/W4>
)
#Default to C++17 -- no effect on C code
target_compile_features(main PUBLIC cxx_std_17)
#Provide option to force O3 for RelWithDebInfo
if (RELWITHDEBINFO_FORCE_OPTIMIZATION_O3)
string(REPLACE "-O2" "-O3" CMAKE_CXX_FLAGS_RELWITHDEBINFO "${CMAKE_CXX_FLAGS_RELWITHDEBINFO}")
string(REPLACE "-O2" "-O3" CMAKE_C_FLAGS_RELWITHDEBINFO "${CMAKE_C_FLAGS_RELWITHDEBINFO}")
endif()
#Directory all assets are contained in
set(ASSETS "${PROJECT_SOURCE_DIR}/assets")
#Use Eigen
find_package (Eigen3 3.3.7 REQUIRED NO_MODULE)
target_link_libraries (main PRIVATE Eigen3::Eigen)
#Special: handle emscripten for running in web browser
if ("${CMAKE_SYSTEM_NAME}" MATCHES "Emscripten")
#Ensure Release builds have full optimization enabled
string(REPLACE "O2" "O3" CMAKE_C_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE}")
string(REPLACE "O2" "O3" CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE}")
string(REPLACE "O2" "O3" CMAKE_C_FLAGS_RELWITHDEBINFO
"${CMAKE_C_FLAGS_RELWITHDEBINFO}")
string(REPLACE "O2" "O3" CMAKE_CXX_FLAGS_RELWITHDEBINFO
"${CMAKE_CXX_FLAGS_RELWITHDEBINFO}")
string(REPLACE "O2" "O3" CMAKE_EXE_LINKER_FLAGS_RELEASE
"${CMAKE_EXE_LINKER_FLAGS_RELEASE}")
string(REPLACE "O2" "O3" CMAKE_EXE_LINKER_FLAGS_RELWITHDEBINFO "${CMAKE_EXE_LINKER_FLAGS_RELWITHDEBINFO}")
string(REPLACE "O2" "O3" CMAKE_SHARED_LINKER_FLAGS_RELEASE
"${CMAKE_SHARED_LINKER_FLAGS_RELEASE}")
string(REPLACE "O2" "O3" CMAKE_SHARED_LINKER_FLAGS_RELWITHDEBINFO
"${CMAKE_SHARED_LINKER_FLAGS_RELWITHDEBINFO}")
string(REPLACE "O2" "O3" CMAKE_MODULE_LINKER_FLAGS_RELEASE
"${CMAKE_MODULE_LINKER_FLAGS_RELEASE}")
string(REPLACE "O2" "O3" CMAKE_MODULE_LINKER_FLAGS_RELWITHDEBINFO
"${CMAKE_MODULE_LINKER_FLAGS_RELWITHDEBINFO}")
#Emscripten supports C++17, but upstream doesn't have the configuration added
#TODO: make pull request upstream to Emscripten.cmake to add this
set(CMAKE_CXX17_COMPILE_FEATURES "cxx_std_17")
set(CMAKE_EXECUTABLE_SUFFIX ".html")
set(ECXXFLAGS "-s USE_SDL=2 -s USE_SDL_TTF=2 -s EXIT_RUNTIME=1 --preload-file ${ASSETS}@../assets")
set_target_properties(main PROPERTIES LINK_FLAGS "${ECXXFLAGS} --emrun")
set_target_properties(main PROPERTIES COMPILE_FLAGS "${ECXXFLAGS}")
else ()
#Otherwise, do native handling
find_package(SDL2 REQUIRED)
find_package(SDL2_ttf REQUIRED)
target_include_directories(main
PRIVATE
${CMAKE_CURRENT_SOURCE_DIR}
)
target_include_directories(main
SYSTEM PUBLIC
${SDL2_INCLUDE_DIRS}
${SDL2_TTF_INCLUDE_DIR}
)
#CMake-built SDL2 doesn't define SDL2_LIBRARIES while autotools-built SDL2 does
if (NOT DEFINED SDL2_LIBRARIES)
set(SDL2_LIBRARIES "SDL2::SDL2")
endif()
target_link_libraries(main
PUBLIC
${SDL2_LIBRARIES}
${SDL2_TTF_LIBRARY}
)
endif()