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Fix tile flooding in lighting system #208

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Bravo555 opened this issue May 20, 2017 · 10 comments
Open

Fix tile flooding in lighting system #208

Bravo555 opened this issue May 20, 2017 · 10 comments

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@Bravo555
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No description provided.

@Repertoi-e
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Can you give some details?

@Bravo555
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Yeah, sorry, should've done that. Basically i saw this and thought I'll make an issue so everyone can see. TODO comments in code aren't really visible unless you have some IDE plugin to highlight them.

@Repertoi-e
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TODO is about zombie targeting AI, not lightning

@Bravo555
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This comment appeared in PR which added lighting so I thought it must've something to do with the lighting. My bad.

@Bravo555
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And this TODO comment is probably a more like a little note to yourself than anything serious that we need to be aware of, right? In this case I probably shouldn't have done that and issue can be closed.

@Repertoi-e
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It's not really an issue.. Tile flooding for zombie AI would be nice but not a priority atm

@Bravo555
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Okay, so if this is a feature that we would like to add, the issue needs to stay open and be renamed accordingly.
Issues on github aren't really issues. It's more like kind of home for everything: todos, features, bugs, proposals, questions, etc. If something needs to be known for more than a one person it probably belongs here.
Thus, I encourage everyone to use the issues tab to submit bugs, planned features, your questions, and todos.

@Repertoi-e
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Yep.
Btw can you move the closed issues to the "Done" tab in the project window.
https://github.com/HopsonCommunity/Community-Game/projects/2

@Bravo555
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Nah, it's basically impossible on the mobile interface. I'll do it tomorrow.
Also, don't you have the possibility to do it? Because you should've. I'm also going to fix it tomorrow.

@Repertoi-e
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Either I don't or I don't know how.. Anyway I have to go now.. Don't worry about it

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