-
Notifications
You must be signed in to change notification settings - Fork 87
use mtl #3
Comments
Hi, Are u developing for Android or iOS, I have a solution but not in the pl file, just in the jni files, enjoy |
My email is [email protected]. Thank you! |
I'm developing for IOS and my colleague developing for Android needs it too. So could you send me both? |
I'm a little bit busy today, I will send it to both of u during the long but the thing u have to know is OpenGL2, that's how I get the textures work, cheers! 2013/3/27 fredjiang [email protected]
|
Jobandtalent mail
Somos una red de empleo que te ayuda a encontrar las mejores ofertas y contactos profesionales
Si el botón no funciona, copia y pega este link en tu navegador:
|
I referred your blog(http://heikobehrens.net/2009/08/27/obj2opengl/), the banana was ok in my demo. In my real project, I have more than one texture in the .mtl file. The result of ./obj2opengl.pl command just contains a glVertexPointer, a glNormalPointer and a glTexCoordPointer. Could you tell me how to apply multi textures to the ./obj2opengl.pl command. Thanks.
The text was updated successfully, but these errors were encountered: