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CustomKeyMouse_functions.cpp
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#include "../SDK.h"
// Name: AceCombat7, Version: 1.3.0
#ifdef _MSC_VER
#pragma pack(push, 0x8)
#endif
namespace SDK
{
//---------------------------------------------------------------------------
// Functions
//---------------------------------------------------------------------------
// Function CustomKeyMouse.CustomKeyMouseBlueprintLibrary.SetMouseStickSensitive
// (Final, Native, Static, Public, BlueprintCallable)
// Parameters:
// float InSensitvie (Parm, ZeroConstructor, IsPlainOldData)
void UCustomKeyMouseBlueprintLibrary::STATIC_SetMouseStickSensitive(float InSensitvie)
{
static auto fn = UObject::FindObject<UFunction>("Function CustomKeyMouse.CustomKeyMouseBlueprintLibrary.SetMouseStickSensitive");
UCustomKeyMouseBlueprintLibrary_SetMouseStickSensitive_Params params;
params.InSensitvie = InSensitvie;
auto flags = fn->FunctionFlags;
fn->FunctionFlags |= 0x400;
UObject::ProcessEvent(fn, ¶ms);
fn->FunctionFlags = flags;
}
// Function CustomKeyMouse.CustomKeyMouseBlueprintLibrary.SetMouseLookAtSensitive
// (Final, Native, Static, Public, BlueprintCallable)
// Parameters:
// float InSensitvie (Parm, ZeroConstructor, IsPlainOldData)
void UCustomKeyMouseBlueprintLibrary::STATIC_SetMouseLookAtSensitive(float InSensitvie)
{
static auto fn = UObject::FindObject<UFunction>("Function CustomKeyMouse.CustomKeyMouseBlueprintLibrary.SetMouseLookAtSensitive");
UCustomKeyMouseBlueprintLibrary_SetMouseLookAtSensitive_Params params;
params.InSensitvie = InSensitvie;
auto flags = fn->FunctionFlags;
fn->FunctionFlags |= 0x400;
UObject::ProcessEvent(fn, ¶ms);
fn->FunctionFlags = flags;
}
// Function CustomKeyMouse.CustomKeyMouseBlueprintLibrary.SetMouseLookAtModifyKey
// (Final, Native, Static, Public, HasOutParms, BlueprintCallable)
// Parameters:
// int InIndex (Parm, ZeroConstructor, IsPlainOldData)
// struct FKey InKey (ConstParm, Parm, OutParm, ReferenceParm)
void UCustomKeyMouseBlueprintLibrary::STATIC_SetMouseLookAtModifyKey(int InIndex, const struct FKey& InKey)
{
static auto fn = UObject::FindObject<UFunction>("Function CustomKeyMouse.CustomKeyMouseBlueprintLibrary.SetMouseLookAtModifyKey");
UCustomKeyMouseBlueprintLibrary_SetMouseLookAtModifyKey_Params params;
params.InIndex = InIndex;
params.InKey = InKey;
auto flags = fn->FunctionFlags;
fn->FunctionFlags |= 0x400;
UObject::ProcessEvent(fn, ¶ms);
fn->FunctionFlags = flags;
}
// Function CustomKeyMouse.CustomKeyMouseBlueprintLibrary.GetMouseStickSensitive
// (Final, Native, Static, Public, HasOutParms, BlueprintCallable, BlueprintPure)
// Parameters:
// float OutSensitive (Parm, OutParm, ZeroConstructor, IsPlainOldData)
void UCustomKeyMouseBlueprintLibrary::STATIC_GetMouseStickSensitive(float* OutSensitive)
{
static auto fn = UObject::FindObject<UFunction>("Function CustomKeyMouse.CustomKeyMouseBlueprintLibrary.GetMouseStickSensitive");
UCustomKeyMouseBlueprintLibrary_GetMouseStickSensitive_Params params;
auto flags = fn->FunctionFlags;
fn->FunctionFlags |= 0x400;
UObject::ProcessEvent(fn, ¶ms);
fn->FunctionFlags = flags;
if (OutSensitive != nullptr)
*OutSensitive = params.OutSensitive;
}
// Function CustomKeyMouse.CustomKeyMouseBlueprintLibrary.GetMouseLookAtSensitive
// (Final, Native, Static, Public, HasOutParms, BlueprintCallable, BlueprintPure)
// Parameters:
// float OutSensitive (Parm, OutParm, ZeroConstructor, IsPlainOldData)
void UCustomKeyMouseBlueprintLibrary::STATIC_GetMouseLookAtSensitive(float* OutSensitive)
{
static auto fn = UObject::FindObject<UFunction>("Function CustomKeyMouse.CustomKeyMouseBlueprintLibrary.GetMouseLookAtSensitive");
UCustomKeyMouseBlueprintLibrary_GetMouseLookAtSensitive_Params params;
auto flags = fn->FunctionFlags;
fn->FunctionFlags |= 0x400;
UObject::ProcessEvent(fn, ¶ms);
fn->FunctionFlags = flags;
if (OutSensitive != nullptr)
*OutSensitive = params.OutSensitive;
}
// Function CustomKeyMouse.CustomKeyMouseBlueprintLibrary.GetMouseLookAtModifyKey
// (Final, Native, Static, Public, HasOutParms, BlueprintCallable, BlueprintPure)
// Parameters:
// struct FKey OutKey (Parm, OutParm)
// int InIndex (Parm, ZeroConstructor, IsPlainOldData)
void UCustomKeyMouseBlueprintLibrary::STATIC_GetMouseLookAtModifyKey(int InIndex, struct FKey* OutKey)
{
static auto fn = UObject::FindObject<UFunction>("Function CustomKeyMouse.CustomKeyMouseBlueprintLibrary.GetMouseLookAtModifyKey");
UCustomKeyMouseBlueprintLibrary_GetMouseLookAtModifyKey_Params params;
params.InIndex = InIndex;
auto flags = fn->FunctionFlags;
fn->FunctionFlags |= 0x400;
UObject::ProcessEvent(fn, ¶ms);
fn->FunctionFlags = flags;
if (OutKey != nullptr)
*OutKey = params.OutKey;
}
// Function CustomKeyMouse.CustomKeyMouseBlueprintLibrary.GetLastInputDevice
// (Final, Native, Static, Public, HasOutParms, BlueprintCallable, BlueprintPure)
// Parameters:
// ECustomKeyMouseDevice OutDevice (Parm, OutParm, ZeroConstructor, IsPlainOldData)
void UCustomKeyMouseBlueprintLibrary::STATIC_GetLastInputDevice(ECustomKeyMouseDevice* OutDevice)
{
static auto fn = UObject::FindObject<UFunction>("Function CustomKeyMouse.CustomKeyMouseBlueprintLibrary.GetLastInputDevice");
UCustomKeyMouseBlueprintLibrary_GetLastInputDevice_Params params;
auto flags = fn->FunctionFlags;
fn->FunctionFlags |= 0x400;
UObject::ProcessEvent(fn, ¶ms);
fn->FunctionFlags = flags;
if (OutDevice != nullptr)
*OutDevice = params.OutDevice;
}
// Function CustomKeyMouse.CustomKeyMouseBlueprintLibrary.GetLanguage
// (Final, Native, Static, Public, HasOutParms, BlueprintCallable, BlueprintPure)
// Parameters:
// ECustomKeyMouseLanguage OutLanguege (Parm, OutParm, ZeroConstructor, IsPlainOldData)
void UCustomKeyMouseBlueprintLibrary::STATIC_GetLanguage(ECustomKeyMouseLanguage* OutLanguege)
{
static auto fn = UObject::FindObject<UFunction>("Function CustomKeyMouse.CustomKeyMouseBlueprintLibrary.GetLanguage");
UCustomKeyMouseBlueprintLibrary_GetLanguage_Params params;
auto flags = fn->FunctionFlags;
fn->FunctionFlags |= 0x400;
UObject::ProcessEvent(fn, ¶ms);
fn->FunctionFlags = flags;
if (OutLanguege != nullptr)
*OutLanguege = params.OutLanguege;
}
// Function CustomKeyMouse.CustomKeyMouseBlueprintLibrary.GetIconType
// (Final, Native, Static, Public, HasOutParms, BlueprintCallable, BlueprintPure)
// Parameters:
// ECustomKeyMouseIconType OutIconType (Parm, OutParm, ZeroConstructor, IsPlainOldData)
void UCustomKeyMouseBlueprintLibrary::STATIC_GetIconType(ECustomKeyMouseIconType* OutIconType)
{
static auto fn = UObject::FindObject<UFunction>("Function CustomKeyMouse.CustomKeyMouseBlueprintLibrary.GetIconType");
UCustomKeyMouseBlueprintLibrary_GetIconType_Params params;
auto flags = fn->FunctionFlags;
fn->FunctionFlags |= 0x400;
UObject::ProcessEvent(fn, ¶ms);
fn->FunctionFlags = flags;
if (OutIconType != nullptr)
*OutIconType = params.OutIconType;
}
// Function CustomKeyMouse.CustomKeyMouseBlueprintLibrary.GetExternalCharacterUnknown
// (Final, Native, Static, Public, HasOutParms, BlueprintCallable, BlueprintPure)
// Parameters:
// struct FString OutString (Parm, OutParm, ZeroConstructor)
void UCustomKeyMouseBlueprintLibrary::STATIC_GetExternalCharacterUnknown(struct FString* OutString)
{
static auto fn = UObject::FindObject<UFunction>("Function CustomKeyMouse.CustomKeyMouseBlueprintLibrary.GetExternalCharacterUnknown");
UCustomKeyMouseBlueprintLibrary_GetExternalCharacterUnknown_Params params;
auto flags = fn->FunctionFlags;
fn->FunctionFlags |= 0x400;
UObject::ProcessEvent(fn, ¶ms);
fn->FunctionFlags = flags;
if (OutString != nullptr)
*OutString = params.OutString;
}
// Function CustomKeyMouse.CustomKeyMouseBlueprintLibrary.GetExternalCharacter
// (Final, Native, Static, Public, HasOutParms, BlueprintCallable, BlueprintPure)
// Parameters:
// struct FString OutString (Parm, OutParm, ZeroConstructor)
// struct FKey InKey (ConstParm, Parm, OutParm, ReferenceParm)
void UCustomKeyMouseBlueprintLibrary::STATIC_GetExternalCharacter(const struct FKey& InKey, struct FString* OutString)
{
static auto fn = UObject::FindObject<UFunction>("Function CustomKeyMouse.CustomKeyMouseBlueprintLibrary.GetExternalCharacter");
UCustomKeyMouseBlueprintLibrary_GetExternalCharacter_Params params;
params.InKey = InKey;
auto flags = fn->FunctionFlags;
fn->FunctionFlags |= 0x400;
UObject::ProcessEvent(fn, ¶ms);
fn->FunctionFlags = flags;
if (OutString != nullptr)
*OutString = params.OutString;
}
}
#ifdef _MSC_VER
#pragma pack(pop)
#endif