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Design the demo level, I recommend the following workflow for this task:
Make map background tile spritesheet (create map background assets)
Random example:
Make a level using these tile sprites using a tile based level editor (Tiled might be a good tool for this)
Example of a map:
Elaboration:
Let's only make the background of level 1 in this issue. The background should be tiled based. While, obviously, the actors are not bounded by the idea of "grid".
The text was updated successfully, but these errors were encountered:
Design the demo level, I recommend the following workflow for this task:
Random example:
Example of a map:
Elaboration:
Let's only make the background of level 1 in this issue. The background should be tiled based. While, obviously, the actors are not bounded by the idea of "grid".
The text was updated successfully, but these errors were encountered: