From 0a031f137e4d17dded65557a3f5111350f856ed1 Mon Sep 17 00:00:00 2001
From: Exanite <exanite78012@gmail.com>
Date: Thu, 4 Jul 2024 18:18:01 -0400
Subject: [PATCH] Update test class names

---
 Tests/Utilities/MathUtilityTests.Unity.cs     | 10 ++++++++
 ...ctUtilityTests.cs => UnityUtilityTests.cs} |  2 +-
 Tests/Utilities/VectorUtilityTests.cs         | 23 -------------------
 3 files changed, 11 insertions(+), 24 deletions(-)
 rename Tests/Utilities/{GameObjectUtilityTests.cs => UnityUtilityTests.cs} (97%)
 delete mode 100644 Tests/Utilities/VectorUtilityTests.cs

diff --git a/Tests/Utilities/MathUtilityTests.Unity.cs b/Tests/Utilities/MathUtilityTests.Unity.cs
index ecca7c5..572db96 100644
--- a/Tests/Utilities/MathUtilityTests.Unity.cs
+++ b/Tests/Utilities/MathUtilityTests.Unity.cs
@@ -7,6 +7,16 @@ namespace Exanite.Core.Tests.Utilities
 {
     public partial class MathUtilityTests
     {
+        [Test]
+        public void InverseSwizzleVector3_ReversesSwizzleVector3([Values] Vector3Swizzle swizzle)
+        {
+            var original = new Vector3(1, 2, 3);
+            Vector3 result;
+
+            result = original.Swizzle(swizzle).InverseSwizzle(swizzle);
+            Assert.AreEqual(original, result);
+        }
+
         [TestCase]
         public void CreateUnityPlane_ReturnsExpectedResult1()
         {
diff --git a/Tests/Utilities/GameObjectUtilityTests.cs b/Tests/Utilities/UnityUtilityTests.cs
similarity index 97%
rename from Tests/Utilities/GameObjectUtilityTests.cs
rename to Tests/Utilities/UnityUtilityTests.cs
index 632e64d..e022f4f 100644
--- a/Tests/Utilities/GameObjectUtilityTests.cs
+++ b/Tests/Utilities/UnityUtilityTests.cs
@@ -6,7 +6,7 @@
 namespace Exanite.Core.Tests.Utilities
 {
     [TestFixture]
-    public class GameObjectUtilityTests
+    public class UnityUtilityTests
     {
         private GameObject gameObject = null!;
 
diff --git a/Tests/Utilities/VectorUtilityTests.cs b/Tests/Utilities/VectorUtilityTests.cs
deleted file mode 100644
index 23ea0a0..0000000
--- a/Tests/Utilities/VectorUtilityTests.cs
+++ /dev/null
@@ -1,23 +0,0 @@
-#if UNITY_2021_3_OR_NEWER
-using Exanite.Core.Numerics;
-using Exanite.Core.Utilities;
-using NUnit.Framework;
-using UnityEngine;
-
-namespace Exanite.Core.Tests.Utilities
-{
-    [TestFixture]
-    public class VectorUtilityTests
-    {
-        [Test]
-        public void InverseSwizzleVector3_ReversesSwizzleVector3([Values] Vector3Swizzle swizzle)
-        {
-            var original = new Vector3(1, 2, 3);
-            Vector3 result;
-
-            result = original.Swizzle(swizzle).InverseSwizzle(swizzle);
-            Assert.AreEqual(original, result);
-        }
-    }
-}
-#endif