From 0a031f137e4d17dded65557a3f5111350f856ed1 Mon Sep 17 00:00:00 2001 From: Exanite <exanite78012@gmail.com> Date: Thu, 4 Jul 2024 18:18:01 -0400 Subject: [PATCH] Update test class names --- Tests/Utilities/MathUtilityTests.Unity.cs | 10 ++++++++ ...ctUtilityTests.cs => UnityUtilityTests.cs} | 2 +- Tests/Utilities/VectorUtilityTests.cs | 23 ------------------- 3 files changed, 11 insertions(+), 24 deletions(-) rename Tests/Utilities/{GameObjectUtilityTests.cs => UnityUtilityTests.cs} (97%) delete mode 100644 Tests/Utilities/VectorUtilityTests.cs diff --git a/Tests/Utilities/MathUtilityTests.Unity.cs b/Tests/Utilities/MathUtilityTests.Unity.cs index ecca7c5..572db96 100644 --- a/Tests/Utilities/MathUtilityTests.Unity.cs +++ b/Tests/Utilities/MathUtilityTests.Unity.cs @@ -7,6 +7,16 @@ namespace Exanite.Core.Tests.Utilities { public partial class MathUtilityTests { + [Test] + public void InverseSwizzleVector3_ReversesSwizzleVector3([Values] Vector3Swizzle swizzle) + { + var original = new Vector3(1, 2, 3); + Vector3 result; + + result = original.Swizzle(swizzle).InverseSwizzle(swizzle); + Assert.AreEqual(original, result); + } + [TestCase] public void CreateUnityPlane_ReturnsExpectedResult1() { diff --git a/Tests/Utilities/GameObjectUtilityTests.cs b/Tests/Utilities/UnityUtilityTests.cs similarity index 97% rename from Tests/Utilities/GameObjectUtilityTests.cs rename to Tests/Utilities/UnityUtilityTests.cs index 632e64d..e022f4f 100644 --- a/Tests/Utilities/GameObjectUtilityTests.cs +++ b/Tests/Utilities/UnityUtilityTests.cs @@ -6,7 +6,7 @@ namespace Exanite.Core.Tests.Utilities { [TestFixture] - public class GameObjectUtilityTests + public class UnityUtilityTests { private GameObject gameObject = null!; diff --git a/Tests/Utilities/VectorUtilityTests.cs b/Tests/Utilities/VectorUtilityTests.cs deleted file mode 100644 index 23ea0a0..0000000 --- a/Tests/Utilities/VectorUtilityTests.cs +++ /dev/null @@ -1,23 +0,0 @@ -#if UNITY_2021_3_OR_NEWER -using Exanite.Core.Numerics; -using Exanite.Core.Utilities; -using NUnit.Framework; -using UnityEngine; - -namespace Exanite.Core.Tests.Utilities -{ - [TestFixture] - public class VectorUtilityTests - { - [Test] - public void InverseSwizzleVector3_ReversesSwizzleVector3([Values] Vector3Swizzle swizzle) - { - var original = new Vector3(1, 2, 3); - Vector3 result; - - result = original.Swizzle(swizzle).InverseSwizzle(swizzle); - Assert.AreEqual(original, result); - } - } -} -#endif