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Crash after Import #4

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flariex opened this issue Feb 10, 2023 · 2 comments
Open

Crash after Import #4

flariex opened this issue Feb 10, 2023 · 2 comments

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@flariex
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flariex commented Feb 10, 2023

Recently i ported Happy Bunny ( Monster ) to Dwarf Bunny ( Minion ) with almost no problem, walk, idle animations looks pretty fine, less one... i noticed today a idle action anm bug. I checked and the original minion has one but i find out that Happy Bunny one is not located in monster.pap with the other animations that i used for the Walk and the Idle.

So after that, i tried to snatch that animation to insert in the monster.pap with the others, but everytime i follow the guide and click import to import the .fbx anm, the application just close/crash. I already tried to reinstall the prerequisites but with no success, tried to test other animations, skeletons and paps, also with no success..

@flariex
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flariex commented Feb 10, 2023

Update
It looks when the app crashes the files used in the process get bugged i can't delete them.

@Homobound
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Update It looks when the app crashes the files used in the process get bugged i can't delete them.

I've been having the same exact issues for months without any hope of a possibility to recover it. Just one day everything stopped working and I never was able to make animation mods again. You're the first person I've found ever to have this same exact issue, everyone else just has the "file directory is named in non-alphabetic ways" version of the issue.

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