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rival_challenge.txt
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namespace = rival_challenge
rival_challenge.1 = { #You hit
type = character_event
hidden = yes
immediate = {
set_variable = {
name = roll
value = { integer_range = { min = 1 max = 20 } }
}
if = {
limit = {
has_variable = roll
var:roll <= scope:target.zeal
}
scope:target = { #He hits
trigger_event = {
id = rival_challenge.3
days = 3
}
}
}
else = {
scope:actor = { #YOU WIN
trigger_event = {
id = rival_challenge.4
days = 3
}
}
}
remove_variable = roll
}
}
rival_challenge.2 = { #You miss
type = character_event
hidden = yes
immediate = {
set_variable = {
name = roll
value = { integer_range = { min = 1 max = 20 } }
}
if = {
limit = {
has_variable = roll
var:roll <= scope:target.zeal
}
scope:actor = { #YOU LOSE
trigger_event = {
id = rival_challenge.5
days = 3
}
}
}
else = {
scope:actor.current_ruler = { #LOOP
trigger_event = {
id = rival_challenge.3
days = 3
}
}
}
remove_variable = roll
}
}
rival_challenge.3 = { #You go
type = character_event
hidden = yes
immediate = {
set_variable = {
name = roll
value = { integer_range = { min = 1 max = 20 } }
}
if = {
limit = {
has_variable = roll
var:roll <= scope:actor.current_ruler.zeal
}
scope:target = { #You hit
trigger_event = {
id = rival_challenge.1
days = 3
}
}
}
else = {
scope:target = { #You miss
trigger_event = {
id = rival_challenge.2
days = 3
}
}
}
remove_variable = roll
}
}
rival_challenge.4 = { #Report results YOU WIN
type = country_event
title = "rival_challenge.4.t"
desc = "rival_challenge.4.desc"
picture = interesting_histories_greek_city_temple
left_portrait = scope:actor.current_ruler
right_portrait = scope:target
immediate = {
}
option = { #Continue
name = "rival_challenge.4.a"
scope:actor.current_ruler = {
add_popularity = 10
random_list = {
1 = {
add_trait = pious
}
1 = {
add_trait = zealous
}
1 = {
add_zeal = 2
}
2 = {
add_zeal = 1
}
95 = {
}
}
}
scope:actor.current_ruler.employer = {
add_country_modifier = {
name = "loved_by_the_gods"
duration = 730
mode = add
}
}
scope:target = {
add_popularity = -15
}
scope:target.employer = {
add_country_modifier = {
name = "unloved_by_the_gods"
duration = 730
mode = add
}
}
}
}
rival_challenge.5 = { #Report results YOU LOSE
type = country_event
title = "rival_challenge.5.t"
desc = "rival_challenge.5.desc"
picture = interesting_histories_greek_city_temple
left_portrait = scope:actor.current_ruler
right_portrait = scope:target
immediate = {
}
option = { #Continue
name = "rival_challenge.5.a"
scope:actor.current_ruler = {
add_popularity = -15
}
scope:target = {
add_popularity = 10
random_list = {
1 = {
add_trait = pious
}
1 = {
add_trait = zealous
}
1 = {
add_zeal = 2
}
2 = {
add_zeal = 1
}
95 = {
}
}
}
scope:actor.current_ruler.employer = {
add_country_modifier = {
name = "unloved_by_the_gods"
duration = 730
mode = add
}
}
scope:target.employer = {
add_country_modifier = {
name = "loved_by_the_gods"
duration = 730
mode = add
}
}
}
}