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Copy pathfighting_ground_military_events.txt
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fighting_ground_military_events.txt
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namespace = fighting_ground_military_events
fighting_ground_military_events.1 = { # Players
type = country_event
title = "fighting_ground_military_events.1.t"
desc = "fighting_ground_military_events.1.desc"
picture = romans_marching
hidden = yes
goto_location = root
trigger = {
is_ai = no
}
option = {
name = fighting_ground_military_events.1.a
add_country_modifier = {
name = infantry_terrain_boni
duration = -1
}
add_country_modifier = {
name = light_mounted_terrain_boni
duration = -1
}
add_country_modifier = {
name = heavy_mounted_terrain_boni
duration = -1
}
add_country_modifier = {
name = naval_terrain_boni
duration = -1
}
add_country_modifier = {
name = INR_Tributary_Terrain
duration = -1
}
}
}
fighting_ground_military_events.2 = { # AI
type = country_event
title = "fighting_ground_military_events.2.t"
desc = "fighting_ground_military_events.2.desc"
picture = romans_marching
hidden = yes
goto_location = root
trigger = {
is_ai = yes
}
option = {
name = fighting_ground_military_events.2.a
add_country_modifier = {
name = infantry_terrain_boni
duration = -1
}
add_country_modifier = {
name = light_mounted_terrain_boni
duration = -1
}
add_country_modifier = {
name = heavy_mounted_terrain_boni
duration = -1
}
add_country_modifier = {
name = naval_terrain_boni
duration = -1
}
add_country_modifier = {
name = INR_Tributary_Terrain
duration = -1
}
}
}