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package.json
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{
"name": "unity-rhythm-game-backend",
"version": "1.0.0",
"description": "Backend for my Unity rhythm game",
"main": "dist/index.js",
"types": "dist/index.d.ts",
"files": [
"dist/**/*"
],
"repository": {
"type": "git",
"url": "git+https://github.com/Dmitry221060/unity-rhythm-game-backend.git"
},
"keywords": [
"fun",
"Unity",
"game",
"TypeScript"
],
"author": "Dmitry221060 <[email protected]>",
"license": "MIT",
"bugs": {
"url": "https://github.com/Dmitry221060/unity-rhythm-game-backend/issues"
},
"homepage": "https://github.com/Dmitry221060/unity-rhythm-game-backend#readme",
"scripts": {
"build": "tsc",
"start": "node .",
"clean": "rimraf dist",
"lint": "eslint ./src",
"lint:fix": "eslint ./src --fix",
"prepublishOnly": "npm run build",
"test": "npm run lint"
},
"devDependencies": {
"@byndyusoft/eslint-config": "^0.4.0",
"@types/express": "^4.17.11",
"@types/mongodb": "^3.6.8",
"@types/node": "^14.14.31",
"eslint": "^7.20.0",
"rimraf": "^3.0.2",
"typescript": "~4.1.2"
},
"dependencies": {
"dotenv": "^8.2.0",
"express": "^4.18.2",
"helmet": "^4.4.1",
"mongodb": "^3.6.10",
"winston": "^3.3.3"
},
"engines": {
"node": ">=10.0.0"
},
"publishConfig": {
"access": "public"
}
}