What's the best way to edit OpenSim's .vtp
mesh files?
#853
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What would be the best (hopefully free) way to go about editing the opensim .vtp meshes? I need to just trim the femur and tibia to keep just proximal femur and distal tibia, so pretty simple edits, then with OpenSim Creator I can splice these together with a fixed joint. I see a lot of options, tried one but it didn't handle this format. |
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Replies: 1 comment
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VTP files are kind of annoying to use. I believe the reason the project standardized on them was because earlier editions of OpenSim used VTK. The trick I use is to re-export the mesh file as an OBJ or STL from OpenSim Creator. You can do this by:
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VTP files are kind of annoying to use. I believe the reason the project standardized on them was because earlier editions of OpenSim used VTK.
The trick I use is to re-export the mesh file as an OBJ or STL from OpenSim Creator. You can do this by:
Export > With Respect To > (select the frame it's already attached to)