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muehle.cbp
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muehle.cbp
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<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_project_file>
<FileVersion major="1" minor="6" />
<Project>
<Option title="muehle" />
<Option pch_mode="0" />
<Option compiler="gcc" />
<Build>
<Target title="Debug">
<Option output="bin/Debug/muehle" prefix_auto="1" extension_auto="1" />
<Option object_output="obj/Debug/" />
<Option type="0" />
<Option compiler="gcc" />
<Option projectLinkerOptionsRelation="2" />
<Compiler>
<Add option="-g" />
<Add option="-D__WXDEBUG__" />
<Add directory="$(#wx)/lib/gcc_dll/mswud" />
</Compiler>
<ResourceCompiler>
<Add directory="$(#wx)/lib/gcc_dll/mswud" />
</ResourceCompiler>
<Linker>
<Add library="libwxmsw31ud.a" />
<Add directory="$(#wx)/lib/gcc_dll" />
</Linker>
</Target>
<Target title="Release">
<Option output="bin/Release/muehle" prefix_auto="1" extension_auto="1" />
<Option object_output="obj/Release/" />
<Option type="0" />
<Option compiler="gcc" />
<Option projectLinkerOptionsRelation="2" />
<Compiler>
<Add option="-O2" />
<Add directory="$(#wx)/lib/gcc_dll/mswu" />
</Compiler>
<ResourceCompiler>
<Add directory="$(#wx)/lib/gcc_dll/mswu" />
</ResourceCompiler>
<Linker>
<Add option="-s" />
<Add library="libwxmsw31u.a" />
<Add directory="$(#wx)/lib/gcc_dll" />
</Linker>
</Target>
</Build>
<Compiler>
<Add option="-pipe" />
<Add option="-mthreads" />
<Add option="-D__GNUWIN32__" />
<Add option="-D__WXMSW__" />
<Add option="-DWXUSINGDLL" />
<Add option="-DwxUSE_UNICODE" />
<Add option="-Winvalid-pch" />
<Add option="-include wx_pch.h" />
<Add option="-DWX_PRECOMP" />
<Add option="-Wall" />
<Add directory="$(#wx)/include" />
</Compiler>
<ResourceCompiler>
<Add directory="$(#wx)/include" />
</ResourceCompiler>
<Linker>
<Add option="-mthreads" />
</Linker>
<Unit filename="muehleApp.cpp" />
<Unit filename="muehleApp.h" />
<Unit filename="muehleMain.cpp" />
<Unit filename="muehleMain.h" />
<Unit filename="resource.rc">
<Option compilerVar="WINDRES" />
</Unit>
<Unit filename="spieler.cpp" />
<Unit filename="spieler.h" />
<Unit filename="spielfeld.cpp" />
<Unit filename="spielfeld.h" />
<Unit filename="wx_pch.h">
<Option compile="1" />
<Option weight="0" />
</Unit>
<Unit filename="wxsmith/muehleframe.wxs" />
<Extensions>
<code_completion />
<envvars />
<debugger />
<lib_finder disable_auto="1" />
<wxsmith version="1">
<gui name="wxWidgets" src="muehleApp.cpp" main="muehleFrame" init_handlers="necessary" language="CPP" />
<resources>
<wxFrame wxs="wxsmith/muehleframe.wxs" src="muehleMain.cpp" hdr="muehleMain.h" fwddecl="0" i18n="1" name="muehleFrame" language="CPP" />
</resources>
</wxsmith>
</Extensions>
</Project>
</CodeBlocks_project_file>